A downloadable Plugin

Buy Now$20.00 USD or more

Now you can make 3D games in RPG Maker MV, powered by Babylon.js.
With little setup, wall tiles will automatically be interpreted as 3D. The plugin also has many powerful configuration features.

Visit the Main Thread or Contact me on Discord.

The main part of this plugin is available for free on Github.

By purchasing the plugin here or becoming a Patron, you gain access to exclusive premium features including Dynamic Shadows and Alpha Fog.

The plugin is still in development, so not all planned features have been implemented yet. But you will have access to all future updates as well.

Updated 16 days ago
StatusIn development
CategoryTool
Rating
(3)
AuthorCutievirus
Tags3D, RPG Maker
LinksPatreon

Purchase

Buy Now$20.00 USD or more

In order to download this Plugin you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:

mv3d-premium.js 0.3.10 7 kB

Download demo

Download
plugin.zip

Development log

Comments

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can i use larger character sprites? not for the player but enemies like a large dragon sprite for example?

Large character sprites will work fine.

that's awesome, thanks for the quick reply.

IS there a tutorial on how to set this up completely?

 as this looks really cool

There's a basic description for getting started in the help text of the plugin, but some of the more advanced features can be a bit difficult to grasp at first. I might make some video tutorials in the future.

you could put a small sample project in with the premium purchase

What kind of extras does the $20 Premium come with? Looking to Expand and willing to Shill out 20, if its worth buying. 

(+1)

Currently two features are added by premium. Dynamic Shadows and Alpha Fog, as seen in the screenshots.
More premium features will be added in the future, and you can also get access to the premium features on Patreon for as little as $1 a month.

So no MODs yet other than that?  No extra IMG files to boost the look any? cause i can spend that money on something else. 

(1 edit)

Does this work with the battle mechanics, too?  I would also suggest including a simplified version of test codes or commands; I got a little confused with some of the ones provided, but either way, I really look forward to using this.  Thank you for your hard work!

It's possible I might add a 3D battle system in the future, but for now it only affects the map.

(+3)

I'm in awe. If I weren't already in the middle of a couple projects I'd be testing out and using this right now. Looks great! Can't wait to see updates