View all by Cutievirus
Cutievirus
Follow Cutievirus
Follow
Following Cutievirus
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
MZ3D - 3D Rendering Plugin for RPG Maker MZ
←
Return to MZ3D - 3D Rendering Plugin for RPG Maker MZ
Devlog
Version 0.9.2.6 - More Bug fixes
April 30, 2024
by
Cutievirus
5
🐛finally fixed encryption in deployed MZ projects 🐛fix spritesheet flashing bug 🐛fix zoff with tile offset 🐛fix event shadows in orthographic camera 🐛fix negative texture heights causin...
Continue reading
Version 0.9.2.5 - Sampling Modes & Bug Fixes
November 04, 2023
by
Cutievirus
8
✔️Mipmapping & Sampling Modes 🐛fix highlight through walls 🐛fix open menu while balloon playing 🐛fix action stop plugin command 🐛fix light shadows not initializing on map load 🐛fix...
Continue reading
Version 9.2 - GLTF Animation Control
January 31, 2023
by
Cutievirus
9
The main focus of this update is the control over animations on imported GLTF models, which I've renamed to actions to avoid confusion with RPG Maker's animations, and to match the name used in Blende...
Continue reading
Version 9.1 - JSON configs, Tile Offset feature, and bug fixes
December 23, 2022
by
Cutievirus
4
✔️ Ability to load in tile configurations via json files ✔️ Tile offset feature. The default behavior for star tiles is now tileOffset(y:1) ✔️ math expressions can now use the l variable t...
Continue reading
Version 9.0 - GLTF import, post processing, more texture maps
December 10, 2022
by
Cutievirus
10
✔️GLTF import (basic support, skeletal animation will come in a future update) ✔️more texture maps (bump, parallax occlusion, specular, emissive, ambient) ✔️new postprocessing effects (dep...
Continue reading
bugfix 8.3.1
November 17, 2022
by
Cutievirus
7
🪲fixed crash on loading saves 🪲clicking on a large model will now move you to the point you clicked instead of to the event it belongs to. 🪲blob shadows are now properly ignored by the highli...
Continue reading
Version 8.3 - Highlight, Glow, and Blending
October 17, 2022
by
Cutievirus
8
New features: ✔️MV animations now work in MZ3D ✔️Added a new Highlight feature that draws an outline around a character. I think this looks nice as a sort of magical aura. ✔️Added a toggle...
Continue reading
Version 8 - Diagonal Slopes and More Shadows
April 03, 2022
by
Cutievirus
7
✔️Diagonal slopes ✔️Fall height setting ✔️more shadow sources ✔️Fixed event jumping in place ✔️Fixed lighting on imported models The Walk Off Edge parameter can now take a number...
Continue reading
Version 7 - Custom Meshes, Randomness, and more
January 29, 2022
by
Cutievirus
3
New features: Math expressions can be used inside some configurations. Three variables are supported: x, y, and r. X and Y are the coordinates of the tile or event. r is a random value based on the ti...
Continue reading
Version 0.6.8.2 - bug fixes and performance
April 14, 2021
by
Cutievirus
3
✔️ events using glow or alpha automatically turn off instancing ✔️fix model performance issues ✔️fix balloons not working in MZ ✔️fix effekseer animations not working when called witho...
Continue reading
Version 0.6.8 - mostly 3D model bug fixes
March 27, 2021
by
Cutievirus
5
✔️event models now use instancing to improve performance. This can be disabled with instance:false ✔️Wait for model textures to load when loading map. ✔️fix models with multiple materials...
Continue reading
Version 0.6.7 - Effekseer support
March 17, 2021
by
Cutievirus
4
✔️Effekseer animations ✔️fix shadow gap on models ✔️fix set property plugin command ✔️fix changes to alphaFog not saving...
Continue reading
Version 0.6.6
January 11, 2021
by
Cutievirus
2
✔️ option for instant turning ✔️ option for instant movement ✔️ airship will fly over fences and trees with X passage without changing elevation. ✔️ Vehicles now behave correctly in 1s...
Continue reading
Version 0.6.5 - parity with mv3d and mz3d
December 27, 2020
by
Cutievirus
2
✔️MZ3D and MV3D now build from the same code base, ensuring feature parity ✔️Added "base height" configuration option ✔️Sprite offset now changes dynamically with camera angle ✔️fix re...
Continue reading