Is it possible that an example custom mesh for a bookshelf could be posted? I see bookshelves in the image for the update that added them, but no examples in the post or in the demo project.
Hi Cutievirus! I'm developing for Tyruswoo.com and I'd like to work with you on making MZ3D and Tyruswoo Altimit Movement cross-compatible. I tried to contact you on Discord but your Discord link from this page is broken. What would be the best way to reach you and talk through the details of getting our plugins to work together? If you like, you're welcome to email me: mckathlin@tyruswoo.com.
Hey is this plugin compatible with the official ARPG plugin that is available on steam? I'm interested in buying MZ3D so I would appreciate your answer :) Thanks!
Sorry to bother, I just purchased and only the building blocks are 3d, is there any chance anyone would be able to tell me how to make all the other objects 3d? Such as fences flowers, trees, anvils, ect.
Hello! Is it possible to use the edges of tiles designated as ceilings? I have defined a ceiling for an entire map, but only the central repeating pattern is visible. Is it possible to define regions with ceilings to get the entire pattern to show up?
The following content is machine translation, I purchased your plugin, but when using Mouse Camera Control, it shows Cannot read property catch of undefined and stops working.What should I do.
I noticed a Major Issue with the plugin, if you export(deployment) the game with images encrypted you can't start the game. as it will have infinite loading, and players aren't able to play at all with the plugin.
I am using the free version of mz3d. After learning by watching lecture videos on YouTube, I was trying to make it myself, but I ran into a problem, so I have a question.
I found that when a battle occurs, the background screen on the battle screen is not displayed as it is and the terrain is blurred. That's not the way I want it to be. Can't I make this appear as the default wallpaper?
sorry for necro: More or less yes. You'd need to convert the tilesets to mv/mz. Luckily someone did that. Look for "RPG Maker XP Graphics for RPG Maker MV" in the official forums.
I would like to know if this mod is compatible when using parallax mapping. Also if it is compatible with android and with version 1.7.0 RPG Maker MZ. Thank you
I'm having trouble with my controller when using your plugin. I tried going to the Discord, but the link is no longer usable. Is there anyway to fix this?
I managed to integrate vtk.js so this plugin can work for my meta quest 2 VR headset. It works pretty well, but there is some fine tuning needed plus I was controlling with the vr handset and not head motions. I also had to play it in a "windowed" mode, so it is not fully immersive. I will reach out to your discord server once done. I intercepted the 3d map rendered meshes and interfaced the meshes to the vtk.js variables. It distorts angles slightly, but it works decently. It follows the OpenXR spec.
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Is it possible that an example custom mesh for a bookshelf could be posted? I see bookshelves in the image for the update that added them, but no examples in the post or in the demo project.
The bookshelves in the screenshot are using a parallax texture. The texture used is included, the feature just needs to be turned on in the parameters
Hi,
If the game is encrypted and the player is in first person its eems that they cannot turn.
SyntaxError
Unexpected token '='
Does this work with custom assets?
Hi Cutievirus! I'm developing for Tyruswoo.com and I'd like to work with you on making MZ3D and Tyruswoo Altimit Movement cross-compatible. I tried to contact you on Discord but your Discord link from this page is broken. What would be the best way to reach you and talk through the details of getting our plugins to work together? If you like, you're welcome to email me: mckathlin@tyruswoo.com.
Is there any documentation for MZ3D or is it the same as MV3D? could you share the link
it's mostly the same as MV3D
documentation is here Documentation (cutievirus.com)
Hey is this plugin compatible with the official ARPG plugin that is available on steam? I'm interested in buying MZ3D so I would appreciate your answer :) Thanks!
It's unknown, i haven't tested it. I would recommend grabbing the demo version of MZ3D to test compatibility.
Sorry to bother, I just purchased and only the building blocks are 3d, is there any chance anyone would be able to tell me how to make all the other objects 3d? Such as fences flowers, trees, anvils, ect.
I made a website with tons of default models for anyone who doesn't know or has the time to build 3d objects.
https://rpgmake3dmodel.weebly.com/
i want to buy this alot. will it work on windoes 11 pro? and is there a newer version coming soon?
can this work for parallax maps?
Hello! Is it possible to use the edges of tiles designated as ceilings? I have defined a ceiling for an entire map, but only the central repeating pattern is visible. Is it possible to define regions with ceilings to get the entire pattern to show up?
Sintax Error "Unexpected Token '='"
is this compatable with visustella mz?
Uncertain, but you can try downloading the free demo to see if it's compatible.
we need better fps optimizations...
Interested in using this, but can't seem to get into your discord. Is there an updated link?
Link should be https://cutievirus.com/discord, which redirects to the discord invite https://discord.com/invite/DxCuHQBWsD
Any option to display icons as event graphics? Or labels above events? Anyone found solution?
What's the difference between the demo and the full version?
"Purchasing the plugin also gives you a perpetual commercial license."
Is there a demo video for glTF?
The following content is machine translation, I purchased your plugin, but when using Mouse Camera Control, it shows Cannot read property catch of undefined and stops working.What should I do.
Hi Cutievirus,
I noticed a Major Issue with the plugin, if you export(deployment) the game with images encrypted you can't start the game. as it will have infinite loading, and players aren't able to play at all with the plugin.
For the rest is looks great.
Thanks in advance!
I'm also having this problem. Have you been able to find a work around for this yet?
I am using the free version of mz3d. After learning by watching lecture videos on YouTube, I was trying to make it myself, but I ran into a problem, so I have a question.
I found that when a battle occurs, the background screen on the battle screen is not displayed as it is and the terrain is blurred. That's not the way I want it to be. Can't I make this appear as the default wallpaper?
Does anyone know how to get this to work with animax plugin? I'm using a tall sprite if that helps?
how do i get it to start out in 1st person?
Out of curiousity, would this work with RMXP tilesets?
no
sorry for necro: More or less yes. You'd need to convert the tilesets to mv/mz. Luckily someone did that. Look for "RPG Maker XP Graphics for RPG Maker MV" in the official forums.
So does anyone know how to import 3d models? I've yet to figure this out
You can find a tutorial here:
I strongly recommend the entire course, it's awesome.Thank you for creating a great plug-in.
There is an issue, When I encrypt the game (with password)
The game gets stuck on the loading screen with the loading icon
I have the same problem, have you solved it?
It works with newest RM (1.8), but forget about parallax mapping.
Hi! your link to your discord is dead, is there any other way to contact you?
I'm having trouble with my controller when using your plugin. I tried going to the Discord, but the link is no longer usable. Is there anyway to fix this?
Controller (XBox and Switch) work fine with this Plugin.
Yeah I found out the issue. I had to turn off the STEAM Input in the properties menu. After I did that, I was able to use my controller again.
I managed to integrate vtk.js so this plugin can work for my meta quest 2 VR headset. It works pretty well, but there is some fine tuning needed plus I was controlling with the vr handset and not head motions. I also had to play it in a "windowed" mode, so it is not fully immersive. I will reach out to your discord server once done. I intercepted the 3d map rendered meshes and interfaced the meshes to the vtk.js variables. It distorts angles slightly, but it works decently. It follows the OpenXR spec.
Does this work with the latest version update 1.7.0? Am thinking of getting it
I want 3d moderns please
Hello, may I ask how to switch the NPC's movement to "run" instead of "walk"?
I am very impressed.
what is the difference between demo and full?
in full version you can use 3d model and more feature not available in the demo.