Version 0.6.5 - parity with mv3d and mz3d


✔️MZ3D and MV3D now build from the same code base, ensuring feature parity
✔️Added "base height" configuration option
✔️Sprite offset now changes dynamically with camera angle
✔️fix relative pixel texture coordinates on second half of B+ tilesheet
✔️allow relative texture coordinates for events with tile graphic
✔️fix player with 3d model crashing on transfer
✔️fix camera not following disabled characters properly
✔️ fix broken animated tiles in mz3d
✔️ fix pixel  textures for cross shape

Files

mv3d-plugin 0.6.5.zip 750 kB
Dec 27, 2020
mv3d-plugin-demo 0.6.5.zip 744 kB
Dec 27, 2020
mv3d-project 0.6.5.zip 33 MB
Dec 27, 2020
mv3d-project-demo 0.6.5.zip 33 MB
Dec 27, 2020

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