Version 0.6 - Import OBJ Files
- babylon.js has been merged into mv3d.js
- Images from the MV3D folder can now be used as textures.
- tree shape renamed to board shape (tree still works as an alias)
- sprite and board shapes now work as map tiles.
- separate textures for north, south east, and west.
- default map settings in plugin parameters
- yaw setting now works properly with board shape
- pos setting can now set z position.
- textures now use tile coordinates by default no matter the number of parameters. texture(B,0,0,48,48) becomes texture(B,0,0,1,1) or texture(B,0,0,48px,48px)
- new 8cross shape.
- ceilings can be set using regions.
- mv3d.command() script call for running plugin commands.
Premium:
- Import OBJ files
- added options for "dynamic normals" which will make characters meshes stay lit even when facing away from the sun.
- premium glow effect is now disabled by default.
- fix skybox problem when changing maps
Files
Demo project
External
May 05, 2020
mv3d-premium.js 0.6 16 kB
Jun 01, 2020
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MV3D - 3D Rendering Plugin for RPG Maker MV
Create 3D games with RPG Maker MV
Status | In development |
Category | Tool |
Author | Cutievirus |
Tags | 3D, RPG Maker |
More posts
- Version 0.9.2.6 - More Bug fixesApr 30, 2024
- Version 0.9.2.5 - Sampling Modes & Bug FixesNov 04, 2023
- Version 9.2 - GLTF Animation ControlJan 31, 2023
- Version 9.1 - JSON configs, Tile Offset feature, and bug fixesDec 23, 2022
- Version 9.0 - GLTF import, post processing, more texture mapsDec 10, 2022
- bugfix 8.3.1Nov 17, 2022
- Version 8.3 - Highlight, Glow, and BlendingOct 17, 2022
- Version 8 - Diagonal Slopes and More ShadowsApr 03, 2022
- Version 7 - Custom Meshes, Randomness, and moreJan 29, 2022
- Version 0.6.8.2 - bug fixes and performanceApr 14, 2021