Version 0.5.4
- interact diagonally
- change backface culling for ceiling separate from everything else. Also affects camera collision.
- resolution scale plugin command
- plugin command to change camera collision
- more camera collision options
- can now change names of option menu options
- fix animation offset with resolution scale
- fix animation scaling when using camera collision
- fix tileset settings not being loaded sometimes when loading game
- fix camera angles etc not being preserved when loading game
- fixed error when transferring player during map load
- (premium) fix changes to skybox from plugin command when loading game
There are now two types of camera collision. I couldn't think of a concise way to describe them, so they're called Type1 and Type2.
Type1 - Camera collides with any object between the player and the camera.
Type2 - Camera only collides with objects between player and camera if it would be inside a wall at normal distance.
Files
mv3d-premium.js 0.5.4 16 kB
Apr 02, 2020
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MV3D - 3D Rendering Plugin for RPG Maker MV
Create 3D games with RPG Maker MV
Status | In development |
Category | Tool |
Author | Cutievirus |
Tags | 3D, RPG Maker |
More posts
- Version 0.9.2.6 - More Bug fixesApr 30, 2024
- Version 0.9.2.5 - Sampling Modes & Bug FixesNov 04, 2023
- Version 9.2 - GLTF Animation ControlJan 31, 2023
- Version 9.1 - JSON configs, Tile Offset feature, and bug fixesDec 23, 2022
- Version 9.0 - GLTF import, post processing, more texture mapsDec 10, 2022
- bugfix 8.3.1Nov 17, 2022
- Version 8.3 - Highlight, Glow, and BlendingOct 17, 2022
- Version 8 - Diagonal Slopes and More ShadowsApr 03, 2022
- Version 7 - Custom Meshes, Randomness, and moreJan 29, 2022
- Version 0.6.8.2 - bug fixes and performanceApr 14, 2021
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