Version 0.5.4


  • interact diagonally
  • change backface culling for ceiling separate from everything else. Also affects camera collision.
  • resolution scale plugin command
  • plugin command to change camera collision
  • more camera collision options
  • can now change names of option menu options
  • fix animation offset with resolution scale
  • fix animation scaling when using camera collision
  • fix tileset settings not being loaded sometimes when loading game
  • fix camera angles etc not being preserved when loading game
  • fixed error when transferring player during map load
  • (premium) fix changes to skybox from plugin command when loading game

There are now two types of camera collision. I couldn't think of a concise way to describe them, so they're called Type1 and Type2.
Type1 - Camera collides with any object between the player and the camera.
Type2 - Camera only collides with objects between player and camera if it would be inside a wall at normal distance.

Files

mv3d-premium.js 0.5.4 16 kB
Apr 02, 2020

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