Version 0.5.3
- Camera Collision
- Zoom plugin command that changes fov
- Diagonal sprites
- Tweaked diagonal movement when moving against walls to not cut corners.
- improved support for Change Tile Size plugin
- Fixed non-autotile fences
- Option to disable fence posts
- edge(clamp) to repeat tiles at the edge of the map.
- Option to disable back face culling
- Fov can now be changed in options menu
- added zoff() configuration function for z offset, and renamed x() and y() to xoff() and yoff(). Change all three at once with offset()
- Renamed height() configuration plugin for events to elevation(), to have the same name as the related plugin command, and to avoid confusion with the height() tile configuration function.
x(), y(), and height() will continue to work, but have been deprecated.
Premium changes:
- Glow feature can now adjust intensity for each character.
- Skybox plugin command
Files
mv3d-premium.js 0.5.3 15 kB
Mar 26, 2020
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MV3D - 3D Rendering Plugin for RPG Maker MV
Create 3D games with RPG Maker MV
Status | In development |
Category | Tool |
Author | Cutievirus |
Tags | 3D, RPG Maker |
More posts
- Version 0.9.2.6 - More Bug fixesApr 30, 2024
- Version 0.9.2.5 - Sampling Modes & Bug FixesNov 04, 2023
- Version 9.2 - GLTF Animation ControlJan 31, 2023
- Version 9.1 - JSON configs, Tile Offset feature, and bug fixesDec 23, 2022
- Version 9.0 - GLTF import, post processing, more texture mapsDec 10, 2022
- bugfix 8.3.1Nov 17, 2022
- Version 8.3 - Highlight, Glow, and BlendingOct 17, 2022
- Version 8 - Diagonal Slopes and More ShadowsApr 03, 2022
- Version 7 - Custom Meshes, Randomness, and moreJan 29, 2022
- Version 0.6.8.2 - bug fixes and performanceApr 14, 2021
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