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Does mv3d support GPU optimized textures out of the box?
BC1 thru 5, BC7, ETC1, ETC2, ASTC, etc.

is there a way to lock the camera to a specific axis? 

for example, make it not possible to rotate the camera and only have the camera follow the player on the y axis.

(+1)

Is there an MV-compatible version of OmniMove? I purchased it only to find it works exclusively with MZ

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