Hi there, I'm pretty much in love with this project, but I do have one question.
Is there any way to 'lock' the movement direction?
I'm making heavy use of Camera angles in my game, and it generally looks great. However, sometimes, when going into a side area, and the camera turns to follow the player's movement, the games directions automatically shift so that 'left' is now 'diagonal'.
While I'm actually fine with this in general, it'd be nice if, while the player holds down the movement button, they wouldn't be affected by the direction change.
Similar to Final Fantasy X when the camera changes at certain points.
Or even just disable it on certain maps, so on this map, up always goes this direction, but on a different map, up always goes that direction.
Sorry for the long comment, thanks!