Hay, I know this is a strange ask, but is it possible/something you plan to add a VR mode? I would like to add it to my current game so if you have a VR headset on, it will auto-enter First Person and turn on VR mode. I can't find any plugins that do this and wanted to try asking.
I'm having some trouble with lights not displaying properly or flickering on and off when I walk to and from certain spots. Is there something I can do to alleviate this?
Hey I have a question and I was hoping someone could help me figure this out. I've been given the impression that this plugin supports using 3D models, I have found one website with very limited resources.
So, can MV3D use 3D models and if so, what kind? Does anyone recommend software for modeling? Or perhaps links to more 3D resources for the the plugin?
hi , just paid. when i use mv3d disable mv3d enable as a plugin command in the paid versions i get this error..
TypeError: Cannot read properties of undefined (reading 'uniqueId') at Object.unHighlightMesh (feature-highlight.js:40:46) at Object.disposeHighlightMesh (feature-highlight.js:56:14) at Object.disposeCharacter (feature-highlight.js:97:14) at mv3d.callFeature (features.js:9:3) at mv3d.callFeatures (features.js:15:8) at Character.dispose (characters.js:1430:3) at Character.update (characters.js:1015:9) at Object.updateCharacters (characters.js:43:23) at Object.update (main.js:95:8) at Scene_Map.update (mod_mv.js:19:8) SceneManager.catchException @ rpg_managers.js:1949
I have the camera distance set to 0 and it looks like the player is looking at their feet. When I press PgUp then the camera looks nice. Is there a way to make it start with this setting?
Hi, trying to figure out how to lock the Camera Angle so that when the Player moves the Camera stays still. Like an old school Resident Evil/ Silent Hill type game.
You would need to move the camera target to another location with the camera target command (have it target an event instead of the player) and disable camera control for the player.
When I create a moutain, the slopes that are 3 and 4 high, that are faceing NORTHEAST and NORTHWEST are turned 180 the wrong way. They face outward from the slope and not inward. Is there a solution for this ? Am using plugin 0.9.2.5.
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Hay, I know this is a strange ask, but is it possible/something you plan to add a VR mode? I would like to add it to my current game so if you have a VR headset on, it will auto-enter First Person and turn on VR mode. I can't find any plugins that do this and wanted to try asking.
This is actually something I'm planning, no ETA yet though as it isn't a priority for me right now unfortunately.
Thank you, I'll keep an eye out for it!
I'm having some trouble with lights not displaying properly or flickering on and off when I walk to and from certain spots. Is there something I can do to alleviate this?
Hey I have a question and I was hoping someone could help me figure this out. I've been given the impression that this plugin supports using 3D models, I have found one website with very limited resources.
So, can MV3D use 3D models and if so, what kind? Does anyone recommend software for modeling? Or perhaps links to more 3D resources for the the plugin?
MV3D supports obj and gltf models. I reccomend blender.
hi, is not available for RPGM-XP?
it isn't, but you could try H-mode7 or other mode7 scripts to make a 3D-looking game.
hi , just paid. when i use mv3d disable mv3d enable as a plugin command in the paid versions i get this error..
I have the camera distance set to 0 and it looks like the player is looking at their feet. When I press PgUp then the camera looks nice. Is there a way to make it start with this setting?
Need to adjust the pitch.
Hi, trying to figure out how to lock the Camera Angle so that when the Player moves the Camera stays still. Like an old school Resident Evil/ Silent Hill type game.
You would need to move the camera target to another location with the camera target command (have it target an event instead of the player) and disable camera control for the player.
Would it be possible to make the POV into first person perspective? I am making a doom-like game so if this is possible it would help me greatly.
yes it's possible
Set the camera distance to "0" and the game will be in first person.
When I create a moutain, the slopes that are 3 and 4 high, that are faceing NORTHEAST and NORTHWEST are turned 180 the wrong way. They face outward from the slope and not inward. Is there a solution for this ? Am using plugin 0.9.2.5.
Thank you for a fantastic plugin.
People who use the MV3D and MZ3D plugin, what are the best paid and free tilesets to use? Which one is prettier in your opinion?